In this post I wanted to show you a Nabolos, a squat little alien creature that populates the world of Nabulu .
This particular Nabolos will be the main character of our World of Nabulu project. The modelling and rigging was done in Autodesk Maya and the texturing was done in Mudbox.
We wanted to give our alien a wet skin texture, a bit like a snail or a slug, to do that we created a specular paint layer, took a stamp and painted over the head and hands.
We also created a complete facial rig for this character so he can smile, look sad, angry, cruel, crazy…
The next big challenge for our project is too duplicate this Nabolos character and make different variations of him so we can then make our Nabolos town look more lively and real.
That’s it for now, come back soon to see how the Nabolos town will look, what space ships the Nabolos will fly in and what adventures our alien characters will get in as they travel the Nabulu world !!! 🙂