New Resolutions

Hi guys and welcome back to BlackthornProd !

BlackthornProd has many ambitions, a huge amount of plans for the futur, I want to acheive everything, from building amazing games to lauch on the app store, creating my very own Udemy course to making super fun movies filled with characters and worlds that were born from the very fruit of my imagination !

Here are the two main plans BlackthornProd has for the near futur :

First of all, i need to learn much MUCH more about animation in Maya. Animation is very hard, when I started out doing 3D animation with my brother Liam in the Summer 2015 we thought we could make long 3D animated movies with multiple characters, huge environments, complex scenes with fights, explosions, adventure… That is the reason why every single one of our mini animated movies were a bit of a flop. True the characters were quite cool and interesting, we always took a very long time modelling them, painting, setting up their control rigs but when it came down to animation we did it so fast, in a matter of 2-3 days we tried making extremly complex animation and then, realizing that what we were doing looked crap, we rushed the animation even more just to get it over and done with and so we could say : “We finished the movie !!”. Also, every one of our mini animations had no story, there was no storyline, we always jumped into a project with a very quick little idea, very primitive which made the movie boring !  So the fact that we had no story, that we tried projects that were to complex for our beginner level and that we rushed the animation part of the pipeline has done that we have now ended up with 4-5 short, very mediocre animated movies ! We didn’t take enough time on our work, we quickly got fed up of the project and wanted to start of with a brand new one and that is quite normal, the digital world is so exciting, there are so many possibilities, so many things we can make up and do ! But now we figured it is time to change the way we do things, BlackthornProd has took a large step back, we are going to watch many tutorials on Autodesk Maya, from learning how to better texture our worlds to making simple but really GREAT animation ! For now we are going to do a lot of learning but we can guarantee that the next mini 3D animated movie of BlackthornProd will not be another on of those ” ” relatively good ” short films with ” coolish ” characters but a crappy story and even worse animation, nop, the next animated short will be BlackthornProd’s first OFFICIAL 3D animation movie, it will be small, simple, but the content will be first class quality !

BlackthornProd’s second project for the near futur is also about a lot of learning. Above I mentionned that I wanted to make amazing video games that thousands of people will play around the world but for that to happen I am going to need to get through the painful and very complex task of learning how to programm in C#. Programming, for me anyway is extremly hard, you need to be really focused and not give up because once you get over the technical side, once you have a solid foundation  and know how to programm, you can start making any video you ever dreamed of ! That is why I am working hard and digging my brain to learn about programming and Unity software, because I want to get to the point where I can create my very own video games filled with my worlds, characters and stories, and for me, that is a dream come true !

For now I have created 2 mini video games, Dungeon Breaker and Hero’s Destination, ceating them was challenging but seeing my games come to life like that has made me hungry for MUCH more, so here I go, lots of learning to be done and I can promise you that one of these days I will launch my very own video game on the app store and share it with the entire world !!

 

 

 

 

 

 

Advertisements

Hero’s Destination !

Hi everyone and welcome back to BlackthornProd !

We have been very busy for a while developing our first video game, Hero’s Destination, a fast paced game where you play the role of a small wizard trying to make his way throught a dungeon level surrounded by traps and monsters ! Of course to make the game a little more exciting we added a time limit, if you don’t reach your destination in time (a glowing chest), you lose ! You can also die by falling down to 0 health !

This video game was created using Unity but we are far from finished, a lot of things need to change to make the game really fun to play (like the graphics, levels, difficulty and much MUCH more) ! But we are really happy with the progress we are making, we have learned a great deal about C# and Unity and we are more motivated than ever to make wounderful games and graphics !

That’s all, stay tuned on BlackthornProd to see how our first video game unfold

Level01Hero's Destintaion
Level 1 of Hero’s Destination : The goblin Cave

This slideshow requires JavaScript.