Howard Curdal : World of Blackthorn movie number 1 main character !

Hi guys and welcome back to BlackthornProd !

We have just finished our main character for the world of Blackthorn movie number 1, the young Howard Curdle ! He was a pretty simple character to create, now we are going to make a solid control rig so we can then have a huge amount of fun animating him !

The goal for this project is really the animation, we want to create a short (about 1 minute) but quality animation where the audience understands what is going on and actually likes it, we want them to have a good time watching it and see a large improvement compared to our other mini animated movies like Haunted Mansion Series episode 1, UFO Landing and Sweet Pumpkin !

PS : Very soon we are also going to share with you some very VERY exciting news so stay tuned !!

Also, just click on the images to get a better view of the character !!

Dungeon Breaker : BlackthornProd’s first 2D video game

Hi everyone and welcome back to BlackthornProd !!

It has been some time since our last post, about 12 days I think because we have been going through what I like to call a learning phase. We are currently following an awesome course on UDEMY that is teaching us how to use the amazing game development software, UNITY 3D as well as how to programm in C# !

For now we have just created a simple text adventure game and a simple 2D game called Block Breaker that I after made my own version of called Dungeon Breaker !! Theses games are very simple but they have taught us a great deal about the basics of how to create video games, we are currently working on our third mini video game following this course called Lazer Defenser, a new version of Space Invader, with this game we will learn how to make ennemies, animation, health, score points and much more  !! So you all just wait and see, BlackthornProd is going to be creating games that get better and better !!

Finally, just to tell you that our World of Blackthorn movie number 1 is being worked on, we are currently creating on paper a detailed story board of the characters, environment and storyline, very soon we will finally start modelling our main character, a young ghost hunter named Howard Curdle, that is going to try and prove his worth by entering a mysterious cave…

Here is the link to Dungeon Breaker : http://gamebucket.io/game/d00d242c-d650-48e3-908a-b0376a5dec73

Please try it out out and tell us what you think !

Dingeon Breaker PLAYDungeon Breaker 01

Construct 2 : an amazing software to start becoming a game developer !

Hi guys and welcome !

I am so excited today to tell you about this amazing game development software I have just discovered ! It’s name is Construct 2 and it is the perfect tool to use if you are a beginner that has little or no experience at all in game dev ! With this software you can quickly create fun and awesome games in very little time, no coding or programming language required ! Don’t think this software is a piece of joke because it really isn’t, you can create seriously cool stuff !

So if you want to start creating video games, jump in right now !

BlackthornProd is going to start of using Construct 2 to create small and fun video games and then later on, once we feel we have mastered this software we will get into UNITY which is much more complex and bigger game engine ! 🙂Logo01

Nabolos aliens

In this post I wanted to show you a Nabolos, a squat little alien creature that populates the world of Nabulu .

This particular Nabolos will be the main character of our World of Nabulu project. The modelling and rigging was done in Autodesk Maya and the texturing was done in Mudbox.

We wanted to give our alien a wet skin texture, a bit like a snail or a slug, to do that we created a specular paint layer, took a stamp and painted over the head and hands.

We also created a complete facial rig for this character so he can smile, look sad, angry, cruel, crazy…

The next big challenge for our project is too duplicate this Nabolos character and make different variations of him so we can then make our Nabolos town look more lively and real.

Nabolos01
Cool Nabolos – BlackthornProd

That’s it for now, come back soon to see how the Nabolos town will look, what space ships the Nabolos will fly in and what adventures our alien characters will get in as they travel the Nabulu world !!! 🙂

Nabolos02
Scared Nabolos – BlackthornProd
Nabolos03
Evil Nabolos – BlackthornProd

Happy Halloween BlackthornProd !!

Happy Halloween everybody and welcome back on BlackthornProd !

It has been 4 months since BlackthornProd started out its wonderful journey into graphical art and we love it more and more everyday ! We have created 8 characters in all, from a funny alien to a crazy little pumpkin man and we are having an enormous amount of fun imagining funnier and more spectacular projects everyday ! We feel we have progressed a lot during these four months but we still need to become a thousand times better before we become true geniuses of the CG world ! We have a lot of ideas, and I mean a LOT of them for the next months to come so stay tuned on BlackthornProd because are journey has only just begun !

Click on the picture to get a better view of BlackthornProd’s characters so far ( except Burny and Mr Jinxed) !

PumpkinParty HappyHallo
Happy Halloween BlackthornProd
JackYoutube
Pumpkin Youtube – BlackthornProd

PS : For those of you who want to learn how to create a cartoony halloween JackOLantern I urge you to check out my YOUTUBE channel where I bring you through the process of creating a spooky Pumpkin !

Pumpkin Dash : energy balls !

Pumpkin Dash, our first 3D video game is in process ! After having created the assets and imported them into Unity we have now been busy on importing animation, learning about components, scripting and the like ! We quickly noticed that Unity is a no joke piece of software and that it is going to take a lot of time, practice and patience before we handle this amazing game develoment application ! For now our pumpkin Man character can run around the maze and pick up energy balls, we still have to fix a lot of little bugs, put in place a time trial script and insert some cool halloween audio ! 😈

PumpRunMaze
Pumpkin Dash – Run & energy balls
Maze top
Pumpkin Dash – Maze

PS : for those of you who are interested in learning how to create games, characters and the like I propose you check out my Youtube channel , Digital Tutors or even Unity 3D.com !! 😉

Pumpkin Dash : Assets !

We wanted to show you the cool assets we have created for BlackthornProd’s very first video game : Pumpkin Dash !! We used Autodesk Maya and Mudbox and we are now going to use Unity to assemble all these cool models ! First we have the walls ( simple black stone with some cracks ), we will use these assets to assemble our Maze ! Next we have a strange lopsided human skull and a grinning Jack O Lantern, these cool little props will be placed on the Maze floor to give an extra spooky little Halloween feeling to our game ! And of course we have our character, the Pumpkin Man, up and ready for take off !! We will of course create some stones and rubble to give a more believable feeling to the Maze !

skull
Pumpkin Dash – Skull
Maze wall pieces
Pumpkin Dash – Wall pieces
Jack O
Pumpkin Dash – Jack O Lantern
Jack O render
Pumpkin Dash – Jack O Lantern Render
Sweat Pumpkin bande annonce
Pumpkin Dash – Pumpkin Man

That’s it for this post, stay tuned on BlackthornProd and get very excited because lots of crazy things are coming up !! 🙂

PS : click on the images to get a better view !